![]() ![]() That was kind of inspired by the Disney theme parks. And I played it and I was like… who doesn’t want to be Buzz Lightyear skateboarding everywhere? But like, I got to play like my favorites, like Mickey Mania hundreds of times, you know? I’ve got a couple of international systems, so I bought the original Mickey and Minnie game for the Famicom, the Donald Duck game for the Famicom, was playing through those… they have a real big place in my heart, those older games.Īnd it was figuring out, well why are they still magical now? How did they use the characters, and how did they respect the characters? And then it was kind of like figuring out, okay, we know we want an open world now. Which is like, it was built on the Tony Hawk engine. I went back to it a couple weeks ago because I wanted to 100% it, but it was the Disney Extreme Skate Adventure for the PS2. And like, I’ve played some very obscure ones. So, I was reading some of the other interviews that you’ve done, and it sounds like you are actually like a pretty big fan of the whole Mickey IP yourself. Also, I’m trying to make Mickeyvania a thing. ![]() So all the unlockable, Metroidvania style abilities are all traversal related, then? And they kind of add different challenges and depths to different areas that you’ve already been in as well. We also have gliding, ground pounds, swinging and swimming, which all get unlocked throughout the game. So, in what we’re playing now, you have a boost jump and you have wall jump. So what are some of the abilities, traversal related or otherwise, that will unlock as you go explore? That leads to my next question – because so far, I feel like I’ve only really seen the characters jumping, doing basic double jumps and simple moves like that. For example, we have jump assist, we have boost jump assist, and then for stuff like wall jumping, we have it so you won’t slide – so you can stick to the walls. We have some welcoming features to do with the different abilities that we have. If you like a bit of a challenge, you can pick one heart if you’re playing, say, for example, me with my niece or nephews, they can pick an infinite heart, which will mean they could still have fun, but not feel as if they’re… dying all the time. So, when players go in, as soon as they load in and select their characters, they can pick each character’s starting health. We spent a lot of time looking into difficulty and how we can measure that. Talk about some of the features in the game that are designed to make it approachable to newer players. You guys have tried to design a game that’s really accessible to a broad audience. Every day we’d figure out a little bit more of the game and then we would look at this Post-it note, and we’d be like, “well why is that still up there?” And we’d go, “well, because we’re doing a Mickeyvania or a Metroidvania, and all of those have combat right?” And eventually as we made more and more of the game, we were like, it doesn’t make sense for the world that we’ve created. ![]() ![]() We had Post-it notes everywhere, and we had one which just had “combat” written on it. And I’m not going to say any more because you have to play the game! I’m trying to think of what I can say without spoiling stuff. So, every character outside of the Fab Four is completely new – Disney allowed us to create a completely new world of new characters. So, you navigate around all the biomes, searching for the fiends that have stolen these magical books. Turns out there isn’t a picnic, but they’ve led you there to help save the island. They arrive at the land of Monoth, brought there by Toku for a picnic. Can you give us a little tease of what players can expect? You’ll be unlocking abilities as you go navigating around the different biomes, all to collect the Tomes of Knowledge that exist there to be able to save the island.Īnd this is a totally original Disney story. So you’ll be making your way through the island of Monoth, which is where the game takes place. Disney Illusion Island is a four-player open world Mickeyvania starring Mickey, Minnie, Donald and Goofy. ![]()
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